I participated in Ludum Dare 27 this weekend, programming a complete game, Spacetime Adventure, in 48 hours. I make games for a living but I’d never done that before. It was fun.
It was also enlightening.
Continue reading “What Programming a Game in 48 Hours Taught Me About Programming Games”








A programmer’s worst enemy is
A programmer’s greatest enemy is getting stuck. A crucial skill in programming—and one that many of my