Fit all the pieces back together in this addictive puzzle game.
Retro, vector-based, time-travel shoot-em-up grooviness. This is the game they would have made in 1981 if they could've made it in 1981.
whatisbeautiful? is not a game so much as an experiment. Visitors rate faces according to how beautiful or ugly they are. The
whatisbeautiful? server collects the ratings and "breeds" new generations of faces using genetic algorithms. Over time, the population
gets more and more beautiful. What does the world think the ideal face looks like? whatisbeautiful? will find out.
Pipkin's Planetary Pinball
Help Pipkin get back to his spaceship! Position his launcher and place
Attractors and Repulsors, then press “GO” to send Pipkin on a voyage among the
stars. Bringing him back to his spaceship unlocks the next level. Don't let
Pipkin drift off into space or run out of time or he'll lose a life! For extra
points, send Pipkin to pick up Interstellar Gem Fragments on his way back to
I decided I needed a straightforward, easy project for my first Flash game. It needed to be a simple
game design with few design challenges so I could focus on the technical aspects of learning Flash.
Rong is the result.
In case you miss it in the game's intro animation, RONG = Round pONG. It's Pong played "in the round."
I'm not sure what's attracting me to Pong remakes at the moment. Not that there's anything
wrong with Pong... Nor is there anything wrong with Pachinko. Therefore they must be brought
together! And so they have been. And the result is pa-Chong!.
It took me only a matter of hours to bring this together, far less time than my last two
Flash creations. I'm finally getting the hang of it.
Who doesn't like artificial life? I've been intrigued by the subject ever since I first encountered
John Conway's Game of Life.
But it's rare I come across an artificial life program that doesn't seem overly
abstract. So I created Gene Warfare with the intent of making a simple
model of genetic evolution (this really is easier than it sounds) that had a bit more excitement and
viscerality than what I had seen. The result is awfully fun to play with.