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Category: Ludum Dare

Posted on December 17, 2014June 20, 2018

The Rise and Fall of the Lone Game Developer

In the early 80s, all it took to make a game was a computer, some graph paper, and a lot of determination.

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Posted on August 28, 2013July 19, 2019

What Programming a Game in 48 Hours Taught Me About Programming Games

Spacetime AdventureI participated in Ludum Dare 27 this weekend, programming a complete game, Spacetime Adventure, in 48 hours. I make games for a living but I’d never done that before. It was fun.

It was also enlightening.

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