flockgun
The FlockGun is a mutator for Unreal Tournament 2003
which makes the LinkGun rather more interesting. The fire button shoots out LinkGun energy projectiles,
but instead of travelling in a straight path, they behave like ravening birds. I've incorporated
flocking AI into the projectiles. The result is a sight to behold.
download
Download (17KB)
the FlockGun.ut2mod.zip file. This zip file contains just one file: FlockGun.ut2mod. Open the zip file,
then run FlockGun.ut2mod to automatically install the Flock Gun into UT2003.
The mutator source code may also be installed if you're interested in seeing how the mutator is implemented.
tips and strategies
The alt fire sends out a "tracking beam" which the flock is attracted to. It also gives the flock a
speed boost. The strategy here is: shoot out several projectiles, get a nice flock going, then send
them racing toward your victim with the tracking beam.
Flock projectiles are green when they are not attacking you, and yellow when they are. Your own projectiles
may even turn on you if they get bored. Don't fire your FlockGun while you're alone!
When a player dies, his flock dies. When an enemy flock is coming your way, you can either run, go invisible,
or kill their creator. There's no other way of getting rid of the enemy projectiles.
Running isn't a bad idea, actually - you can just outrun the flock unless they
are actually being "targetted" at you.
help
I certainly welcome your comments on this or anything else you
see on my site.
Moreover, I'd like to take the FlockGun further. It's a bit of a shame that I don't have new art to go with
the new code. If you're an experienced Unreal Engine modeller/animator and would be interested in creating a
new "skin" for the flock projectiles, drop me a line.
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