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Category Archives: employment

Is Valve Too Good to be True?

By Jeff | Published: May 2, 2012

 Remarkable evidence leaked from Valve Software over the last few weeks, portraying the company as a game developer’s paradise—awash in wealth, brimming with talent, and providing employees with remarkable trust and freedom. First came an article by programming guru Michael Abrash praising Valve as a workplace and urging others to apply. Then came a copy [...]

Also posted in games, programming | 20 Comments

Is QA a Good Way Into Game Development?

By Jeff | Published: October 24, 2011

I often get questions from people wondering whether a job in quality assurance is a good path to becoming a game developer. The answer is, “not really.” Here’s why.

Also posted in games | 9 Comments

A Programmer’s Greatest Enemy

By Jeff | Published: October 14, 2011

A programmer’s greatest enemy is getting stuck. A crucial skill in programming—and one that many of my beginning game programming students lack—is the ability to recognize when they’re stuck, to get out of being stuck, and to avoid getting stuck in the first place. Indeed, it’s a skill I’m still learning myself, although the contexts [...]

Also posted in productivity, programming, thinking | 75 Comments
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